#Adam shining force exa ps2
Visually, Exa looks great for a PS2 title. I still miss the cute classic-style icons, but I suppose they wouldn't match the graphics style of these modern Shining games. Pressing the start button brings up an icon-based menu reminiscent of Neo's, allowing you to select items or check your status. Exa's presentation doesn't seem to have changed much from that of the original.
#Adam shining force exa full
the Sega booth was actually full of similar bakas who were excited about turning my play sessions into an English lesson). Unfortunately, the baka working at the Sega booth wouldn't let me sample it (I had to bust out the baka just now because during my demo he assumed that I was incapable of speaking Japanese and forced me to play a particular save file. This is normally where you'll go to manage the members of your party. Also available in the demo was a fully realized home base. This part required that I move my party away from the fortress temporarily in order to destroy the cannons. The second part was a bit trickier, as it gave the enemy side long-range cannons which could blast the fortress from afar. The first part of this stage was simple enough, requiring only that I stay close to the fortress and kill off any enemy that attempted to close in. Stray too far from the fortress, and enemies begin to hack and slash at it, dealing damage. The scenario required that you protect a central fortress from enemy attack. The knight's scenario presented a few side challenges. If the entire game plays as fast as it did with this character, I may not mind the repetitive nature of the game. I selected the knight scenario and was given a super fast character. Players could select a tutorial which taught the basics of the game, or one of two battle scenes featuring, respectively, knight and magician main characters. The TGS demo version had three selectable save files. The game seems to be as mindless as ever, with so many enemies to take out that you at times can't see your character. You still make use of single attack and magic buttons to take out hoards of on-screen enemies. The gameplay hasn't changed all that much. If you liked Neo, you'll probably like Exa. No, with Shining Force EXA, we're getting a sequel to last year's hack-n-slasher, Shining Force Neo. This isn't the strategic style of Shining Force that everyone has been demanding since the glorious Shining Force trilogy that closed off the Saturn era (port that sucker to DS, Sega!). Sega put a demo of its latest Shining Force game on display at the Tokyo Game Show, giving players a chance to return to that classic.